Version 1.1 Released
The Omega Rod » Devlog
I've released version 1.1 for The Omega Rod with some bug fixes, requested features, and - most importantly - a web version!
This is my first time posting a devlog for a game, so bear with me as I go through the changes in excessive detail...
General
- Added web version (this comes with a bunch of behind the scenes changes for optimisation and platform differences)
- Added inventory display
- Added alternate swap rod button
- Added delay before quitting
Bug Fixes
- Prevented "X Boost" enchantments from all applying regardless of element of current rod (reduced enemy hp scaling to compensate)
- Made slimes spawned from big slimes scale their hp and damage correctly
- Made doors solid
Enchantments (the scroll things)
- X Shield: Increased damage reduction
- Sprint: Increased speed increase
- Humility: Reduced damage increase
Effects
- Explode: Increased base explosion radius
- Knockback: Reworked so that enemies with more health are knocked back less, and enemies take damage when knocked into walls or other enemies
Files
The Omega Rod 1.1 HTML.zip Play in browser
Mar 23, 2022
The Omega Rod 1.1.zip 3.5 MB
Mar 23, 2022
The Omega Rod.zip (Jam) 3.5 MB
Mar 23, 2022
Get The Omega Rod
The Omega Rod
Fight through a dungeon using thousands of unique weapons
Status | Released |
Author | Veralos |
Genre | Shooter |
Tags | Dungeon Crawler, Magic, Procedural Generation, Roguelike, Top down shooter |
Languages | English |
More posts
- Version 1.2 ReleasedMar 31, 2022
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