Amora Game
A downloadable game for Windows
Summary
An early version of a fangame based on Amora Lumina and fellow (former) members of EIEN Project. It's a metroidvania heavily inspired by Hollow Knight. Currently includes a few upgrades and areas, along with 2 boss fights. The current content represents about 50% of the full game.
Story
Amora, along with her friends and fans, have been stranded on a faraway planet. Her friends are nowhere to be seen and the fans have gone rabid (well, more than usual) and started attacking her. Can she find her friends and figure out a way to get home?
Controls
Make sure to press Up near save points to save your progress!
Action | Keyboard | Gamepad |
---|---|---|
Interface | ||
Select | Directional Keys | Left Stick or D-Pad |
Confirm | Z | A |
Basic Abilities | ||
Move/Aim | Directional Keys | Left Stick or D-Pad |
Jump | Z | A |
Heal | A | B |
View Map | Tab | Y |
Interact | Up Key | Left Stick Up or D-Pad Up |
Unlockable Abilities | ||
Sword | X | X |
Dash | C | RT |
Special | S | LT |
Credits
- Music by Dranagon
- Main font: Arcadepix by Reekee of Dimenzioned
- Item name font: Superstar by memesbruh03
- Title font: Umpire Serif by Mans Greback
Minor Updates
- V0.2.1
- Various bug fixes
- Add stagger state to bosses
- Add transitions for hitting spikes and loading/quitting
- V0.2.2
- Add boss defeat animation/dialogue
- Add NPCs to base
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Veralos |
Genre | Platformer |
Made with | GameMaker |
Tags | Exploration, Fangame, Metroidvania |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Interactive tutorial |
Download
Download
Amora.zip 21 MB
Development log
- Version 0.2 Released + EIEN Project Closure79 days ago
Comments
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is there a way to reset save data so i can replay it. Also the game seems to slow down in certain large areas.
Sorry, I didn't consider that someone might want to reset their save! If you download the new version I just uploaded, it now gives you the option between New Game and Continue Game on title screen. This new version will still be compatible with your existing save.
There's certainly things that could be better optimised, though I haven't encountered slowdown myself. What area/s gave you trouble?
it may be a me issue then but during long hallways such as during the zumi swamp area and navis area the game seemed to slow down a bit. Though this may be cuased by my computer being slow
It definitely wasn't just you. Looking at some of the larger rooms in debug mode I was getting around 100 fps, which is a lot lower than it should be and could easily go under 60 on a less powerful machine. Thankfully, there was a pretty obvious optimisation I could make - after doing that it's getting around 5 times the fps. Could probably still optimise further, but it should at least address your issues.
I uploaded a new version with this fix. Since there's no visible difference I also added a version indicator. As of this update, the game is at version 0.1.3.0
oh great, game doesnt save progress!
went all around to open the purple key, went up there quite a bit, died.
guess I have to redo it all over again
You can press Up next to the save points (the big machines with a floppy disk symbol on them) to save your progress.
Sorry, probably could've made that more clear. Maybe a "Press Up to save" prompt would help.
Okay I made a small update to add the save prompt.
But I'm realising now that you were talking about something else: The lack of autosaving. Unfortunately, that can't be fixed so easily. I plan to add some sort of autosave system in future updates, but that requires extra work so for now there's just a manual save at save points.